|   DESIGNING 
        FOR MISH-MASH: WORKSHOP FINAL SUMMARY by BEN HOOKER 
        - 
        Internet products and services profess to allow us to do almost everything 
        through the computer screen such that more and more of our time is spent 
        absorbed in the disconnected virtual words offered though desktop computers, 
        laptops, kiosks, PDAs, mobile phones etc. But as we increasingly rely 
        on these 'immaterial' Internet products and services as part of our daily 
        lives, we perhaps don't consider the extent and complexity of the wider 
        physical repurcussions. 
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        "Google has the potential to destroy the publishing industry, the 
        newspaper business, high street retailing and our privacy ... They know 
        what they are doing technologically; socially, though, they can't possibly 
        know, and I don't think anyone else can either. These are the earliest 
        days in a process of what may turn out to be radical change. The best 
        historical analogy for where Google is today probably comes from the time 
        when the railroads were being built. Everyone knew that trains and railways 
        would change the world, but no one predicted the invention of suburbs. 
        Google, and the increased flow of information on which it rides and from 
        which it benefits, is the railway. I don't think we've yet seen the first 
        suburbs." (John Lanchester writing in the London Review of Books) 
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      [Bram Dauw] | 
  
   
    |   - 
        An aerial survey of the headquarters of Silicon Valley tech companies 
        does not readily reveal the complexity or magnitude of the physical fallout 
        from all the Internet building work that is going on. The call centres, 
        distribution depots, packing warehouses, server parks and so on are typically 
        not in close proximity of their high land-value company headquarters. 
        But these anonymous, infrastructural buildings very much exist as they 
        are the essential material components of the immaterial products and services 
        they enable. In the unloved landscapes at the urban periphery we start 
        to find them; for example the online book retailer Amazon's main UK depot, 
        one of the largest buildings in Europe, located north of London. 
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      The ubiquity and fluidity we demand of network-based services has meant 
      that the characteristics of the physical landscapes which contain the infrastructure 
      to enable these services has been dictated by them. There is a new kind 
      of environment – not urban, not suburban, not rural – which 
      is analagous to a physical manifestation of the Internet. It is a growing, 
      chaotic space containing depots, data parks, and distribution centres. Do 
      these kinds of landscapes represent an ominous glimpse into the future? 
      How should we react? 
      Perhaps, as virtual realities increasingly occupy our minds, we should try 
      to inhabit more of the pure landscape of cyberspace. Google has already 
      created a copy of the Earth for us to migrate to. 
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        But although these new electronic landcapes are wide open for experimenting 
        with new forms of building, most early pioneers generally just seem to 
        want to create their existing physical world in cyberspace. Perhaps this 
        is understandable; familiarity is comforting ... although these virtual 
        dwellings seem so un lived-in and lonely. 
         
        
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      [Valerio Spoletini] | 
  
   
    |   - 
        Where are the signs of life? In this landscape there are no noisy neighbours, 
        no twitching net curtains, no human animation. Perhaps there should be 
        – or at least an electronic equivalent to these things. 
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      [Nicolas Besson] | 
  
   
    |   - 
        Or perhaps, rather than fleeing to cyberspace completely, we can explore 
        a more hybrid existence where interfaces encorage activity in virtual, 
        computer generated worlds to subtly influence the physical places we already 
        inhabit. 
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      [Siméon Raymond] | 
  
   
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      Increasingly, the designer's role in our hybrid world is to create interfaces 
      between different kinds of spaces. Some of these interfaces provide a sense 
      of presence, some are tools for a particular activity such as upload or 
      download. 
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      [Tatiana Rihs & Aude Genton] |